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or: How I learned to stop worrying and love other types of entertainment, too.
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alan smithee
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#76 Post by alan smithee » 24 Jun 2007, 00:54

enigmafa wrote:Desktop tower defensevery addictive try to get 5000 on medium
5776
It's such a fine line between stupid and clever.

bing
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#77 Post by bing » 24 Jun 2007, 06:56

Newest version of tower defense
http://www.handdrawngames.com/DesktopTD/

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#78 Post by alan smithee » 24 Jun 2007, 12:48

bing wrote:Newest version of tower defense
http://www.handdrawngames.com/DesktopTD/
oops, I mean 5776 on that one (not that I made any use of the ink things)
It's such a fine line between stupid and clever.

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#79 Post by alan smithee » 25 Jun 2007, 02:55

It's such a fine line between stupid and clever.

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#80 Post by Agrajag » 27 Jun 2007, 15:16

alan smithee wrote:Bloxorz
A lot of fun--stayed up till 4 last night playing that and the new Desktop Defense.

Got stuck on Stage 33 before finally just going to bed...

EDIT--actually--just got it. And it was the last Stage. Pretty cool game--Played too long last night and missed an obvious move that I saw on my second attempt today :-)

Now just that pesky Desktop Defense addiction again....
If you wake up at a different time in a different place could you wake up as a different person?

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#81 Post by Bill » 18 Jul 2007, 18:56

Five Minutes to Kill Yourself (Possibly NSFW):
http://www.adultswim.com/games/fiveMinutes/index.html
.

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#82 Post by Steel Frog » 19 Jul 2007, 08:52

Bill wrote:Five Minutes to Kill Yourself (Possibly NSFW):
http://www.adultswim.com/games/fiveMinutes/index.html
Premise gets an "A"
Smooth use of controls gets an "F"

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#83 Post by bratzks » 19 Jul 2007, 09:36

Steel Frog wrote:
Bill wrote:Five Minutes to Kill Yourself (Possibly NSFW):
http://www.adultswim.com/games/fiveMinutes/index.html
Premise gets an "A"
Smooth use of controls gets an "F"
:green:
Image Image Image

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#84 Post by bing » 24 Jul 2007, 07:37


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#85 Post by Agrajag » 27 Jul 2007, 21:23

bratzks wrote:
Steel Frog wrote:
Bill wrote:Five Minutes to Kill Yourself (Possibly NSFW):
http://www.adultswim.com/games/fiveMinutes/index.html
Premise gets an "A"
Smooth use of controls gets an "F"
:green:
:green:

Took several attempts to learn the best route and make the controls work, but I finally killed myself in just 3:03. Would be a lot of fun if the direction pad wasn't turned on an angle and there wasn't a "memory" that made you run forever in the wrong direction...
If you wake up at a different time in a different place could you wake up as a different person?

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#86 Post by Bill » 27 Jul 2007, 22:59

Agrajag wrote:
bratzks wrote:
Steel Frog wrote:
Bill wrote:Five Minutes to Kill Yourself (Possibly NSFW):
http://www.adultswim.com/games/fiveMinutes/index.html
Premise gets an "A"
Smooth use of controls gets an "F"
:green:
:green:
:green: Took me forever to get used to the controls.
.

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#87 Post by knarf » 28 Jul 2007, 08:44

Bill wrote:
Agrajag wrote:
bratzks wrote:
Steel Frog wrote:
Bill wrote:Five Minutes to Kill Yourself (Possibly NSFW):
http://www.adultswim.com/games/fiveMinutes/index.html
Premise gets an "A"
Smooth use of controls gets an "F"
:green:
:green:
:green: Took me forever to get used to the controls.
Took me 30 seconds to decide it wasn't worth getting used to the controls.
"Hold on to your butts."

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#88 Post by JJ » 28 Jul 2007, 10:17

6624 on 3rd try. What's the record? Somewhere in the upper 100,000s?
La la la la la.

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#89 Post by JJ » 28 Jul 2007, 10:18

JJ wrote:
6624 on 3rd try. What's the record? Somewhere in the upper 100,000s?
NM. 2,147,483,647? Jeez.
La la la la la.

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#90 Post by JJ » 28 Jul 2007, 10:23

JJ wrote:
JJ wrote:
6624 on 3rd try. What's the record? Somewhere in the upper 100,000s?
NM. 2,147,483,647? Jeez.
Meh. I got over 10,000 once. I quit.
La la la la la.

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#91 Post by bing » 19 Oct 2007, 07:13


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#92 Post by Gren » 19 Oct 2007, 07:38

bing wrote:http://www.gamedesign.jp/flash/chatnoir/chatnoir.html

Trap the cat. Simple and elegant.
Hardest game ever? Half the office is playing and we've only caught him twice.
Lionel Hutz, aka Miguel Sanchez, aka Dr. Nguyen van Thoc, was paid $8 for his 32 hours of babysitting.

He was glad to get it.

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#93 Post by You Know, for Kids » 19 Oct 2007, 12:53

Gren wrote:
bing wrote:http://www.gamedesign.jp/flash/chatnoir/chatnoir.html

Trap the cat. Simple and elegant.
Hardest game ever? Half the office is playing and we've only caught him twice.
It's pretty random, but I've managed to catch it twice in 4 rounds...
It's fun, it's healthy, it's good exercise. The kids will just love it. and we put a little sand inside to make the experience more pleasant.

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#94 Post by Steel Frog » 19 Oct 2007, 16:04

I like to f*** with the cat: trap it in a thre dot space and then fill in every other dot.

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#95 Post by JJ » 19 Oct 2007, 16:31

Gren wrote:
bing wrote:http://www.gamedesign.jp/flash/chatnoir/chatnoir.html

Trap the cat. Simple and elegant.
Hardest game ever? Half the office is playing and we've only caught him twice.
Caught him twice in a row after two misses to start. Giving him some rope is a good idea; he isn't terribly smart, so let him head for a place you can trap him eventually.
La la la la la.

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#96 Post by You Know, for Kids » 02 Nov 2007, 04:24

It's fun, it's healthy, it's good exercise. The kids will just love it. and we put a little sand inside to make the experience more pleasant.

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#97 Post by enigmafa » 02 Nov 2007, 06:10

You Know, for Kids wrote:A new favorite.

http://www.addictinggames.com/gimmefrictionbaby.html
tricky my best so far is 9
[250]enigmafa@gmail.com[/250] Image Image Image

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#98 Post by You Know, for Kids » 02 Nov 2007, 06:45

enigmafa wrote:
You Know, for Kids wrote:A new favorite.

http://www.addictinggames.com/gimmefrictionbaby.html
tricky my best so far is 9
31, but I've been playing it for a few days.
It's fun, it's healthy, it's good exercise. The kids will just love it. and we put a little sand inside to make the experience more pleasant.

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#99 Post by bing » 29 Nov 2007, 18:40

http://www.chainfactor.com/

Found this off of a billboard in Times Sq. (!?) Thought it was an entry for some immersive AI-type game, but it's just an excellent puzzle game. Numbers disappear when they equal the circles in the row/column. Grey circles eventually break and turn into numbers.

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#100 Post by bing » 30 Nov 2007, 05:30

bing wrote:http://www.chainfactor.com/

Found this off of a billboard in Times Sq. (!?) Thought it was an entry for some immersive AI-type game, but it's just an excellent puzzle game. Numbers disappear when they equal the circles in the row/column. Grey circles eventually break and turn into numbers.
Yeah, looks like it's also an entry into some immersive game. It's still a good puzzle game though.

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